Industrial Environment Pack Volume 1
Version 1.0
- 50 game prefabs for nice industrial environment. 18 Textured models buildings, 2 doors (with lod), 2 containers (with lod), 3 crates (with lod), 3 lights, 5 trees, 17 orther models and 2 skybox, 1 ambient sound. Package has 68 uniquie tiling diffuse textures.
- All models are suitable for close view and for FPS type games.
- Most of textures have a basic resolution 1024 x 1024 pixels. Both skyboxes have resolution 6 x 2048x2048 pixels.
- All model has prepared two mapping coordinates. One for the diffuse map and one for the light map. Coordinates were made manually for best quality.
- Package is primary for PC and Mac. Smart devices do not have enough power.
- By carefull with resolution setings for lightmaping. Good value are betwen 5-15 texels. For demo level 5 texels is 10 x 1024 lightmaps (aproximatly 1 hour). For demo level 15 texels is 49 x 1024 lightmaps (aproximatly 4hours).
- Some of prefab have their own separate collision 3d model, optimized to half the number of polygons.
- Collisions are without setup physic materials. It depens on system you use.
- Tall trees has coliders on trunk.
- All doors in prefab have two standardized dimensions. 1.3 x 2.6 m and 2.995 x 4,685 m
- Package contains prpared both atmosphere settings for day and night.
- Package includes both demo scenes with radiosity calculated on high setings.
- For a detailed description of each product, go to the bottom of this page and view the gallery rendr.
Instructions:
- For full control script funkcionality you need setup:
File/Build setings/Scenes in build/ add both demo scenes from folder IndustrialEnvironmetPackVol1/Scenes/ IE_scene.unity and IE_scene_night.unity
- The textures are imported at maximum size 512x512 to speed up the import process, but the original files are 1024x1024 or higher and can be re-imported at bigger size for higher quality.
- 50 game prefabs for nice industrial environment. 18 Textured models buildings, 2 doors (with lod), 2 containers (with lod), 3 crates (with lod), 3 lights, 5 trees, 17 orther models and 2 skybox, 1 ambient sound. Package has 68 uniquie tiling diffuse textures.
- All models are suitable for close view and for FPS type games.
- Most of textures have a basic resolution 1024 x 1024 pixels. Both skyboxes have resolution 6 x 2048x2048 pixels.
- All model has prepared two mapping coordinates. One for the diffuse map and one for the light map. Coordinates were made manually for best quality.
- Package is primary for PC and Mac. Smart devices do not have enough power.
- By carefull with resolution setings for lightmaping. Good value are betwen 5-15 texels. For demo level 5 texels is 10 x 1024 lightmaps (aproximatly 1 hour). For demo level 15 texels is 49 x 1024 lightmaps (aproximatly 4hours).
- Some of prefab have their own separate collision 3d model, optimized to half the number of polygons.
- Collisions are without setup physic materials. It depens on system you use.
- Tall trees has coliders on trunk.
- All doors in prefab have two standardized dimensions. 1.3 x 2.6 m and 2.995 x 4,685 m
- Package contains prpared both atmosphere settings for day and night.
- Package includes both demo scenes with radiosity calculated on high setings.
- For a detailed description of each product, go to the bottom of this page and view the gallery rendr.
Instructions:
- For full control script funkcionality you need setup:
File/Build setings/Scenes in build/ add both demo scenes from folder IndustrialEnvironmetPackVol1/Scenes/ IE_scene.unity and IE_scene_night.unity
- The textures are imported at maximum size 512x512 to speed up the import process, but the original files are 1024x1024 or higher and can be re-imported at bigger size for higher quality.